14th Update-Release is out
We are happy to release the next iteration with new features and improvements for FDT6. We count more than 170 changes since FDT5.6 now. You can use most of them in our Free Version or get an upgrade to the full version (starts at 14,75€ / month). See all release notes here. Thats the latest: [...]
Just a note for anyone else following this, using AIR 3.5 and flex_sdk_4.5.1.21328, you need to test it using:
var stage3d:Stage3D = stage.stage3Ds[0];
as opposed to the example in the video, which just errors. They’ve obviously fiddled with the Stage3D class.
Thanks Tal!
Also check out FDT 5.5, which we’ve just released. It has a great deal of improvements and fixes – especially with the AIR workflow.
I have created a custom template for compiling AIR 3 using FDT for IOS which also syncs your app to your mobile if anyone wants to use it.. http://theboywhocriedwoolf.com/compiling-air-with-fdt-and-ant/
hope this helps..
@danny
Which version of FDT & Flex SDK are you using in your project?
yes i have the same issue as fintan… getting null pointer exception. i tried changing namespace to http://ns.adobe.com/air/application/3.1
Hey Fintan,
The FDT5 mobile templates won’t work with 4.6 out of the box. You’re right about the XML namespace. What you can do is edit the template your self! The templates are kept in your FDT folder in your home directory.
On OSX this may be hidden by default. Here’s some info to fix that:
http://tarastips.net/2011/05/show-hidden-library-folder-in-mac-osx-lion/
should the Flex 4.6 sdk work out of the box with the FDT5 mobile templates? I’ve tried it but the generated *-app.xml file points to the 2.6 namespace rather than 3.1 and I can get it to compile yet(java.lang.NullPointerException).
any help is appreciated
Fintan