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FDT Views/Editors follow Dark Theme

With this release FDT can easily switched to dark theme:Simply select the Dark theme and apply. The Dark theme is available since Eclipse 4.4 (Luna). Older versions of Eclipse (and FDT) does not support color themes of this form. The FDT views and editors will switch to their default dark color set: In case you […]

by FDT Team

FDT Newsletter

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by FDT Team

FDT Milestone 10 – 10 years anniversary

We‘re happy to announce FDT Milestone 10! It‘s been 10 years since our first FDT release and a lot happened since last years Milestone 9. We went on to improve FDT and your IDE experience. Here is a list with our new key features: Ant Project Generator Dump launch configuration Library Project Template ActionScript refactorings […]

by FDT Team

Library Project Template

This new FDT release contains features to support a more fluent development of SWC libraries. The primary starting point to develop a library is the new Library Project Template for AIR or Web: This template creates an empty library project containing two source folders: All compilation units to include into the library should be placed […]

by FDT Team

Release 9.9 – Project groups

With this release the FDT Explorer can present projects in groups: Each Project Group is a set of workspace projects (i.e.: Working Set). Each project can be a member of one group and can not be shared among groups. Project Groups are logical structures shown inside FDT Explorer. Neither they represent nor they change the […]

by FDT Team

FDT 4 – Milestone 1 Release

February 21, 2010 by Carlo Matic

No, this is not a typo. Shortly after the great and successful release of FDT 3.5 we want to present our next major development step of FDT: FDT 4 “Milestone 1”! We are very excited about this release, this is going to be the best FDT release in history! (more…)

Targeting FP 10.1 beta 2 with FDT 3.5

February 9, 2010 by Michael Plank

I’ve just tried to compile my first project targeting Flash Player 10.1 with the latest FDT version 3.5.
It’s very simple to set it up, I’ve done it in about 10 minutes so here’s a quick tutorial on how to get started with 10.1 beta 2.

The summary first:

  1. Download a fresh new Flex SDK
  2. Patch the playerglobal.swc with the new one
  3. Add the new SDK to FDT

In depth:

  1. Download and install Flash Player 10.1 beta 2
  2. Download a new Flex SDK from here, I’ve chosen the latest 3.4 stable build
  3. Download the new core library (playerglobal.swc) for FP 10.1 here
  4. Now replace the old playerglobal.swc located here in your downloaded Flex SDK: /frameworks/libs/player/10/playerglobal.swc with the new downloaded FP 10.1 playerglobal.swc
  5. In FDT 3.5 go to Preferences>FDT>Core Libraries>AS3 Core Libraries and click “Add…”
  6. As “Type” use “Flex 3 SDK for FP 10” give it a name and click the “Browse” and then “New” button to add your new patched Flex SDK.

That’s all for setting everything up. Now create a new Flash Project:

  1. New > New Flash Project
  2. In the SDK drop down menu choose the one you’ve added earlier.
  3. Create a Main class and derive it from Sprite
  4. In the constructor I’ve added this line of code to check if everything is working: trace(Acceleromter.isSupported);
  5. Right click your Main class and Debug it as AS3 Application

Everything should compile properly now and you should see the trace output (“false” on my MacBook Pro… hmm… is that correct? Every MBP has an integrated accelerometer. Weird isn’t it? Who has an answer?). Additionally you can add the -target-player=10.1.0 compiler argument to your launch configuration.

Happy 10.1 coding everybody,
Michael

FDT Around The World!

February 9, 2010 by Carlo Matic


Since the well received release of FDT 3.5, we have been preparing to spread the word about our great product globally. The time has come!

You can meet us at the FDT booth at  FITC Amsterdam in February and at the FITC Toronto in April, Flash And The City New York in May.

We will have an exhibition and tutorial at the FFK Flash Forum Konferenz in May in Cologne.

Be sure to watch for more events in the coming months scheduled in San Francisco, Brazil, Japan and Los Angeles.

This is a great opportunity to get the latest news about FDT 3.5 directly from the FDT team and to find out more about what to expect in FDT in the future!

That’s not all!
Purchase a ticket to one of the mentioned flash events and come to visit our booth to receive a free FDT Pure license!

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