Up

Share your Content with the FDT Community

You want to join the FDT community? That’s easy, simply send us your news and be part of the FDT community page

[contact-form-7 id=”6383″ title=”Take Part”]

Linux builds have been tested on Ubuntu but should run on other distributions too.

With the download of FDT you accept our EULA

Featured

FDT Views/Editors follow Dark Theme

With this release FDT can easily switched to dark theme:Simply select the Dark theme and apply. The Dark theme is available since Eclipse 4.4 (Luna). Older versions of Eclipse (and FDT) does not support color themes of this form. The FDT views and editors will switch to their default dark color set: In case you […]

by FDT Team

FDT Newsletter

Subscribe to our FDT mailing list and get the latest news and vouchers! * indicates required Email Address * First Name Last Name

by FDT Team

FDT Milestone 10 – 10 years anniversary

We‘re happy to announce FDT Milestone 10! It‘s been 10 years since our first FDT release and a lot happened since last years Milestone 9. We went on to improve FDT and your IDE experience. Here is a list with our new key features: Ant Project Generator Dump launch configuration Library Project Template ActionScript refactorings […]

by FDT Team

Library Project Template

This new FDT release contains features to support a more fluent development of SWC libraries. The primary starting point to develop a library is the new Library Project Template for AIR or Web: This template creates an empty library project containing two source folders: All compilation units to include into the library should be placed […]

by FDT Team

Release 9.9 – Project groups

With this release the FDT Explorer can present projects in groups: Each Project Group is a set of workspace projects (i.e.: Working Set). Each project can be a member of one group and can not be shared among groups. Project Groups are logical structures shown inside FDT Explorer. Neither they represent nor they change the […]

by FDT Team

Announcing FDT haXe plug-in Public Beta supported by Influxis

May 12, 2011 by Carlo Matic

We are happy to announce the FDT haXe Beta plug-in as a public release as part of our contribution to the Flash Community Open Source program.

Developed in collaboration with Influxis, the FDT haXe plugin provides developers a powerful tool for authoring the haXe multi-platform language. Our goal is to provide the best haXe coding experience and that it feels like coding in the AS3 or MXML editor of FDT: same shortcuts, same syntax coloring, same coding comfort.

Here’s a feature overview:

  • Live error checking
  • Autocompletion (variables and functions)
  • Syntax coloring
  • Code editing features
  • Open Type
  • New Class/Interface/Enum wizards
  • HaXe Project Wizard

Here are additional built-in new features of the haXe plugin.

  • Setup an SWF output in your HXML. When it builds, right click on the SWF and select Run As > SWF File.
  • Setup a JS output. Right click on the generated JS file and select Run As > JavaScript in browser or Run As > Node.JS server (NB: needs Node.JS installed, and the project needs to include the haxe/node library from bdog-node on github).
  • Compile haxe to C++. Right click on the generated executable and select Run As > Native Executable (you have to do “haxelib setup ; haxelib install hxcpp” for this to work).
  • Compile to Neko. Right click on the generated neko file and select Run As > Neko VM

More information on the FDT Documentation website.

Some of you might be wondering … What is haXe ?

haXe is an independent multiplatform open source programming language. haXe can publish the same project to Flash, Javascript, PHP, C++, Neko, and in the future it will support more tagets such as Java and C#. haXe helps to leverage the best performance and best features for each platform.

Writing code in haXe is similar to writing Actionscript. Additionally, you could write an application or game that targets Javascript and HTML5 Canvas, or you could leverage server side targets like PHP or Neko so that you can share your classes on both the front-end and back-end. Thanks to haXe you can create an application that runs, for example, on Facebook and runs on an iPad or TouchPad.

The haXe code is MIT licensed, there are no licensing fees or limitations. Most importnat, haXe has a passionate open-source community behind, very willing to help and support developers.

You can find more information on haXe.org

So… what are you waiting for?

Install FDT’s haXe Plugin, just follow the instructions on our haXe FDT Installation tutorial.

More haXe news will be published soon, stay tuned! Follow @FDThaXe to keep up to date on latest development.

Happy Coding from the FDT and Influxis Team!

P.S. Big kudos to Powerflasher’s design team creating haXe new logo! Let us know how you like it.

FDT 3.1 RELEASED!!

September 2, 2008 by Carlo Matic

Hi folks,

we have fixed the few bugs, tested it a thousand times and now we have done it: we released the new 3.1 version of FDT!!!!

You can download the new installer now from our website. There are really some nice new features. Also we fixed a lot of things you reported, so thank you for that!! Here are the additional features of the new version:

  • Shipped Flex SDK 3.1
  • Default Source Folder is created with a new project
  • You can now define a “Standard Output Folder” per project, where generated SWF files from the launcher are generated by default
  • FDT Intro Contribution
  • FDT Cheat Sheets
  • AIR Debug Launcher as SWF Viewer
  • AIR Release Launcher
  • SWC Outline view
  • QuickTrace (Ctrl+0/Command+0)
  • Launchers can now be started by selecting an editor or a file and pressing “Run” or “Debug”
  • New Launch Shortcut for AS3 Libraries (Run Project as AS3 Library)
  • User Documentation is updated for FDT 3.1
  • Better sorting of the autocompletion proposals
  • Better autocompletion behaviour after “new”, “extends” and “implements”

Here you can find a complete buglist that we fixed in this version: buglist

Check it out and tell us what you think!!

Cheers,

Frank

Preloader in AS3 by Sascha Wolter – german –

July 30, 2008 by Carlo Matic

Hi Folks,

here you find an interesting article about the usage of a Preloader, written on the blog of our friend Sascha Wolter:

ActionScript 3 Preloader mit Framefactory

It´s in german, but still very useful.

And here is another interesting comment on our new standalone version:

FDT 3.0 Now Standalone!

We are still keen on your Feedback for our new FDT 3.1 Beta Version. Tell us what you think!!!

Cheers,

Frank

AS3 Workflow Special with Jens Franke

November 2, 2007 by FDT Team

Jens Franke pampers us by creating a complete set of interesting tutorials around ActionScript 3 workflows. He will attend to several topics during the next days. It’s better than school: If you pay attention, you’ll not only improve your knowledge, you will also gain the opportunity to win one of many interesting prices (including FDT Professional)

The whole workshop – and that’s unfortunate for all non-german speaking coders – is held in German.
Visit Jens’ blog: http://blog.jensfranke.com/actionscript-3-workflow-special/

Get FDT5