Attach Sources To SDK
From FDT Documentation
(Difference between revisions)
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[[File:Select_source_3.png|600px]] | [[File:Select_source_3.png|600px]] | ||
== Clearing source locations == | == Clearing source locations == | ||
- | [[File:Select_source_4.png|600px]] | + | [[File:Select_source_4.png|600px] |
+ | == Setting the source location for one SWC ==] | ||
[[File:Select_source_5.png|600px]] | [[File:Select_source_5.png|600px]] | ||
[[File:Select_source_6.png|600px]] | [[File:Select_source_6.png|600px]] | ||
==Editing multiple SWC source locations== | ==Editing multiple SWC source locations== | ||
[[File:Scan_multiple_source.png|600px]] | [[File:Scan_multiple_source.png|600px]] |
Revision as of 13:33, 21 July 2011
When adding a SDK to FDT, any available source code will be automatically added. This makes it possible to explore and add breakpoints to source code within the Flex SDK.
Custom locations for some or all SWCs can bee added as well.
Contents |
Video
Having FDT automatically add source locations
Clearing source locations
[[File:Select_source_4.png|600px] == Setting the source location for one SWC ==]