Attach Sources To SDK

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[[File:Select_source_3.png|600px]]
[[File:Select_source_3.png|600px]]
== Clearing source locations ==
== Clearing source locations ==
-
[[File:Select_source_4.png|600px]]
+
[[File:Select_source_4.png|600px]
 +
== Setting the source location for one SWC ==]
[[File:Select_source_5.png|600px]]
[[File:Select_source_5.png|600px]]
[[File:Select_source_6.png|600px]]
[[File:Select_source_6.png|600px]]
==Editing multiple SWC source locations==
==Editing multiple SWC source locations==
[[File:Scan_multiple_source.png|600px]]
[[File:Scan_multiple_source.png|600px]]

Revision as of 13:33, 21 July 2011

Breakpoint 2.png

When adding a SDK to FDT, any available source code will be automatically added. This makes it possible to explore and add breakpoints to source code within the Flex SDK.

Custom locations for some or all SWCs can bee added as well.

Contents

Video

Having FDT automatically add source locations

Select source 1.png Select source 2.png Select source 3.png

Clearing source locations

[[File:Select_source_4.png|600px] == Setting the source location for one SWC ==] Select source 5.png Select source 6.png

Editing multiple SWC source locations

Scan multiple source.png

Get FDT5