Breakpoint Support in Flex SDK

From FDT Documentation

(Difference between revisions)
Jump to: navigation, search
 
(8 intermediate revisions not shown)
Line 1: Line 1:
-
[[File:Live_error.png|center]]
+
[[File:Breakpoint_header.png|center]]
-
FDT has a custom built parser that scans your projects for errors as you type.  This powerful feature enables users to know instantly if their code is valid.
+
When source code has been added to a SDK, FDT will then scan for ADocs and integrate the sources to use with breakpoints.
= <center>Video</center> =
= <center>Video</center> =
{{#widget:Vimeo|id=26488044|width=600|height=400}}
{{#widget:Vimeo|id=26488044|width=600|height=400}}
 +
 +
=Adding Breakpoints=
 +
Before getting started adding break points make sure that you properly have the [[Attach Sources To SDK|sources attached.]]
 +
[[File:Breakpoint_2.png|600px]]
 +
 +
With your sources attached, simple navigate to a component and use 'Open Declaration' (F3).
 +
[[File:Open_declaration.png|600px]]
 +
 +
With the source code open, add a breakpoint and then invoke the debugger.
 +
[[File:Opened_declaration.png|600px]]
 +
[[File:Add_bp.png|600px]]
 +
[[File:Bp_hit.png|600px]]

Latest revision as of 21:52, 15 July 2011

Breakpoint header.png

When source code has been added to a SDK, FDT will then scan for ADocs and integrate the sources to use with breakpoints.

Video

Adding Breakpoints

Before getting started adding break points make sure that you properly have the sources attached. Breakpoint 2.png

With your sources attached, simple navigate to a component and use 'Open Declaration' (F3). Open declaration.png

With the source code open, add a breakpoint and then invoke the debugger. Opened declaration.png Add bp.png Bp hit.png

Get FDT5