Community Resources

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*[http://labs.thesedays.com/2011/01/04/setting-up-fdt-for-the-blackberry-playbook-sdk/ Setting Up FDT for the Blackberry Playbook SDK (Part I)] (Pieter Helsen)
*[http://labs.thesedays.com/2011/01/04/setting-up-fdt-for-the-blackberry-playbook-sdk/ Setting Up FDT for the Blackberry Playbook SDK (Part I)] (Pieter Helsen)
*[http://blog.formatlos.de/2010/12/13/playbook-development-with-fdt-and-ant/ PlayBook Development with FDT and ANT] (Martin Rädlinger)
*[http://blog.formatlos.de/2010/12/13/playbook-development-with-fdt-and-ant/ PlayBook Development with FDT and ANT] (Martin Rädlinger)
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=== Apple iOS ===
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*[http://blog.derraab.com/2011/04/04/ios-development-with-air-2-6-using-fdt-and-my-new-friend-ant/ iOS development with AIR 2.6 using FDT and ANT]  (derRaab)
== Game Development in FDT ==
== Game Development in FDT ==

Revision as of 06:54, 5 April 2011

Welovefdt 01.jpg

FDT is more than just an IDE. It is a community of amazing contributors from around the world, including volunteers and Powerflasher employees, who work with each other to advance the interests of the better Flash and Flex development environment. Here you can find a selection of invaluable tutorials written by the FDT Team and the Community.

A collection of resources for FDT users including project templates, code snippets, Ant scripts, sample projects, color themes and more on GitHub

Check also welovefdt, a community driven project with a collection of best blogs/articles/tutorials about FDT



Contents

Multiscreen: Targeting Mobile Devices

Multi-target

Google Android

RIM Blackberry Playbook

Apple iOS

Game Development in FDT

Molehill: Adobe AIR and Adobe Flash Player Incubator support

Adobe AIR support

Font Library Creator

Getting Started

FDT & Flash Authoring Workflow

Code Templates

Linux Support

Project Templates

Ant Integration

Formatter

Productivity Tips

Debugger & Profiler

External Tools & Frameworks

Get FDT5